![]() Yet I discovered a little known exploit to this. So if you hover over a stack of 1000 gold, it will only show the bottom bar going up 1 gold, but if you try to steal the 1000 gold at once it will definitely fail (at level 1 anyway).Įach of your Companions can pickpocket each NPC in the game only once, which limits the number of times each NPC can be pickpocketed. Only tricky thing to keep in mind is that for stacked item, the preview only show the effect of stealing 1 item from the stack. If it's over 100% (the bar will be red), then trying to steal this item will 100% fail. When you hover over an item in your victim's inventory, the bars will display a preview showing how filled up they would get if you try to steal this item. The bottom bar is the value limit, you can only steal items for a total value of 300 gold (at level 1), also going up when you level up the skill.Īs long as you stay below these 2 values, stealing an item has a 0% chance of failure. The top bar if the weight limit, not sure on the number buy you can only steal a total of 3 kg of items at skill level 1, going up when you raise the skill. ![]() Not sure if you it bugs for you but you can hover the 2 bars and it explains how it works. If they ask someone else in the party, there is no consequences as they didn't steal anything :)Īs for the tension meter, I'm not really sure, I just ignore it really. Of course if the pick pocketer didn't walk far enough away they may ask to look through your bags and then a fight generally ensues. If you did it right, the npc will be all like "What? I've been robbed!" they'll like around for like 30 seconds or so, and then go about their life, and you're free to interact with them again. Then exit the conversation with the other character, and have them walk away too. The easiest way to pickpocket someone is to do so when they are in a more secluded area, then you have another member of your party talk to them, then switch to your pickpocketer, steal what you want, then run 1-2 screen lengths away. If either bar hits max you automatically get caught, and more often than not that causes a fight, and anyone in range who isallied with that npc will fight you as well. While pickpocketing, the top bar is fills as you steal based on weight, while the bottom fills based on gold value. Okay so if you mouse over your pickpocketing skill itself in your charcter menu, it says you can steal up to X kg or Y gold value. ![]() I think its green in safe areas, yellow in contested areas and red in fights. Stop talking with the other party member, and make the thief group leader -> everyone runs to the thief so you are far away before the target even notices anything.Īlso, what is the tension meter? The little triangle that never changes? Both max weight and max price depend on level and thievery skill, so it can make sense to wait for higher levels / skill before you pickpocket someone unless you can steal everything anyway.Īny tips? At the moment, I stole from one girl on a beach and the whole village attacked me.talk to the target you want to pickpocket with one group member, then use your thief to steal things (without turning weight/price bars full), then run two screens away with your thief. If you get one bar full (steal too much), you will be caught automatically. The one bar is for maximum weight, the other bar is for maximum price. Originally posted by Pixel47:When I pick pocket, two bars come up with no explanation, sometimes I get caught, sometimes I don't? I really don't get it. ![]()
0 Comments
Leave a Reply. |